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(Post-pandemic Era)-Global Gaming Peripheral Market 2015-2026, With Breakdown Data of Capacity, Sales, Production, Export, Import, Revenue, Price, Cost and Gross Margin INDUSTRY PRODUCTION


Published on: 2020-12-15 | No of Pages : 120 | Industry : Electronics

Publisher : X | Format : PDF

(Post-pandemic Era)-Global Gaming Peripheral Market 2015-2026, With Breakdown Data of Capacity, Sales, Production, Export, Import, Revenue, Price, Cost and Gross Margin

Summary



World trade was already slowing in 2019 before COVID 19 outbreak, weighed down by trade tensions and slowing economic growth, such as uncertainty generated from Brexit, the U.S.-China trade war, the Japan-South Korea trade war.



Trade is expected to fall by between 13% and 32% in 2020 as the COVID 19 pandemic disrupts normal economic activity and life around the world, according to the study of WTO.The decline in exports has been mainly due to the ongoing global slowdown, which got aggravated due to the current Covid-19 crisis. The latter resulted in large scale disruptions in supply chains and demand resulting in cancellation of orders.



XYZResearch’s analysis shows that as China started reopening its economy, world exports initially recovered across the board. But estimates of the expected recovery in 2021 are uncertain, with outcomes depending largely on the duration of the outbreak and the effectiveness of the policy responses.



This research report indicated that the global Gaming Peripheral market was valued at USD XXX million in 2019, and it is expected to reach a value of USD XXX million by 2026, at a CAGR of XX % over the forecast period 2021-2026. In terms of the export, China occupied more than XX % export market share in 2019, India occupied XX %. XXX is the second largest region around the world, it occupied about XX % export market share in 2019. In terms of the Local Capacity, XXX is the largest region around the world, it occupied about XX % export market share in 2019.



Regional Segmentation (Value; Revenue, USD Million, 2015 - 2026) of Gaming Peripheral Market by XYZResearch Include

China

EU

North America

Japan

India

Southeast Asia

South America

Middle East and Africa

Competitive Analysis; Who are the Major Players in Gaming Peripheral Market?

Corsair Components

Logitech International

Mad Catz Interactive

Razer

SteelSeries

Sony

Microsoft

Cooler Master

Kingston

Gioteck

Fnatic Gear

BenQ

Gamdias

Mionix

QPAD

Tesoro Gaming

CM Storm

COUGAR

TTeSPORTS

Roccat

SteelSeries

...

Major Type of Gaming Peripheral Covered in XYZResearch report:

Controllers

Headsets

Keyboards

Mouse

Others

Application Segments Covered in XYZResearch Market

Commercial

Personal



For any other requirements, please feel free to contact us and we will provide you customized report.



Table of Content

Table of Contents



Global Gaming Peripheral Market 2015-2026, With Breakdown Data of Capacity, Sales, Production, Export, Import, Revenue, Price, Cost and Gross Margin

1 Market Scope

1.1 Product Details and Introduction

1.1.1 Controllers -Product Introduction and Major Manufacturers

1.1.2 Headsets -Product Introduction and Major Manufacturers

1.1.3 Keyboards -Product Introduction and Major Manufacturers

1.1.4 Mouse -Product Introduction and Major Manufacturers

1.1.5 Others -Product Introduction and Major Manufacturers

1.2 Market Snapshot

1.2.1 Major Companies Overview

1.2.2 Market Concentration

1.2.3 Six-Year Compound Annual Growth Rate (CAGR)

2 Regional Market Analysis

2.1 China Gaming Peripheral Status and Prospect (2015-2026)

2.1.1 China Gaming Peripheral Market Size and Growth Rate (2015-2026)

2.1.2 China Gaming Peripheral Local Capacity, Import, Export, Local Consumption Analysis (2015-2020)

2.2 EU Gaming Peripheral Status and Prospect (2015-2026)

2.2.1 EU Gaming Peripheral Market Size and Growth Rate (2015-2026)

2.2.2 EU Gaming Peripheral Local Capacity, Import, Export, Local Consumption Analysis (2015-2020)

2.3 USA Gaming Peripheral Status and Prospect (2015-2026)

2.3.1 USA Gaming Peripheral Market Size and Growth Rate (2015-2026)

2.3.2 USA Gaming Peripheral Local Capacity, Import, Export, Local Consumption Analysis (2015-2020)

2.4 Japan Gaming Peripheral Status and Prospect (2015-2026)

2.4.1 Japan Gaming Peripheral Market Size and Growth Rate (2015-2026)

2.4.2 Japan Gaming Peripheral Local Capacity, Import, Export, Local Consumption Analysis (2015-2020)

2.5 India Gaming Peripheral Status and Prospect (2015-2026)

2.5.1 India Gaming Peripheral Market Size and Growth Rate (2015-2026)

2.5.2 India Gaming Peripheral Local Capacity, Import, Export, Local Consumption Analysis (2015-2020)

2.6 Southeast Asia Gaming Peripheral Status and Prospect (2015-2026)

2.6.1 Southeast Asia Gaming Peripheral Market Size and Growth Rate (2015-2026)

2.6.2 Southeast Asia Gaming Peripheral Local Capacity, Import, Export, Local Consumption Analysis (2015-2020)

2.7 South America Gaming Peripheral Status and Prospect (2015-2026)

2.7.1 South America Gaming Peripheral Market Size and Growth Rate (2015-2026)

2.7.2 South America Gaming Peripheral Local Capacity, Import, Export, Local Consumption Analysis (2015-2020)

2.8 Gaming Peripheral Status and Prospect (2015-2026)

2.8.1 Gaming Peripheral Market Size and Growth Rate (2015-2026)

2.8.2 Gaming Peripheral Local Capacity, Import, Export, Local Consumption Analysis (2015-2020)

3 Global Gaming Peripheral Market Assessment by Segment

3.1 Global Gaming Peripheral Capacity and Growth Rate

3.2 Global Gaming Peripheral Sales by Type

3.3 Global Gaming Peripheral Sales Revenue by Type

3.4 Global Gaming Peripheral Consumption by Application

4 Global Gaming Peripheral Market Assessment by Regions

4.1 Global Gaming Peripheral Production Analysis and Forecast by Regions (2015-2026)

4.2 Global Gaming Peripheral Sales Analysis and Forecast by Regions (2015-2026)

4.3 Global Gaming Peripheral Sales Revenue Analysis and Forecast by Regions (2015-2026)

5 Value Chain (Impact of COVID-19)

5.1 Gaming Peripheral Value Chain Analysis

5.1.1 Upstream

5.1.2 Downstream

5.2 COVID-19 Impact on Gaming Peripheral Industry

5.2.1 Industrial Policy Issued Under the Epidemic Situation

5.3 Cost-Under the Epidemic Situation

5.3.1 Cost of Raw Material

5.4 Channel Analysis

5.4.1 Distribution Channel-Under the Epidemic Situation

5.4.2 Distributors

6 Competitive Landscape

6.1 Global Gaming Peripheral Capacity Market Share of Manufacturers (2019-2020)

6.2 Global Gaming Peripheral Sales Market Share of Manufacturers (2019-2020)

6.3 Global Gaming Peripheral Sales Revenue Market Share of Manufacturers (2019-2020)



7 Gaming Peripheral Competitive Analysis

7.1 Corsair Components

7.1.1 Corsair Components Company Profiles

7.1.2 Corsair Components Product Introduction

7.1.3 Corsair Components Gaming Peripheral Production, Revenue (2015-2020)

7.1.4 SWOT Analysis

7.2 Logitech International

7.2.1 Logitech International Company Profiles

7.2.2 Logitech International Product Introduction

7.2.3 Logitech International Gaming Peripheral Production, Revenue (2015-2020)

7.2.4 SWOT Analysis

7.3 Mad Catz Interactive

7.3.1 Mad Catz Interactive Company Profiles

7.3.2 Mad Catz Interactive Product Introduction

7.3.3 Mad Catz Interactive Gaming Peripheral Production, Revenue (2015-2020)

7.3.4 SWOT Analysis

7.4 Razer

7.4.1 Razer Company Profiles

7.4.2 Razer Product Introduction

7.4.3 Razer Gaming Peripheral Production, Revenue (2015-2020)

7.4.4 SWOT Analysis

7.5 SteelSeries

7.5.1 SteelSeries Company Profiles

7.5.2 SteelSeries Product Introduction

7.5.3 SteelSeries Gaming Peripheral Production, Revenue (2015-2020)

7.5.4 SWOT Analysis

7.6 Sony

7.6.1 Sony Company Profiles

7.6.2 Sony Product Introduction

7.6.3 Sony Gaming Peripheral Production, Revenue (2015-2020)

7.6.4 SWOT Analysis

7.7 Microsoft

7.7.1 Microsoft Company Profiles

7.7.2 Microsoft Product Introduction

7.7.3 Microsoft Gaming Peripheral Production, Revenue (2015-2020)

7.7.4 SWOT Analysis

7.8 Cooler Master

7.8.1 Cooler Master Company Profiles

7.8.2 Cooler Master Product Introduction

7.8.3 Cooler Master Gaming Peripheral Production, Revenue (2015-2020)

7.8.4 SWOT Analysis

7.9 Kingston

7.9.1 Kingston Company Profiles

7.9.2 Kingston Product Introduction

7.9.3 Kingston Gaming Peripheral Production, Revenue (2015-2020)

7.9.4 SWOT Analysis

7.10 Gioteck

7.10.1 Gioteck Company Profiles

7.10.2 Gioteck Product Introduction

7.10.3 Gioteck Gaming Peripheral Production, Revenue (2015-2020)

7.10.4 SWOT Analysis

7.11 Fnatic Gear

7.12 BenQ

7.13 Gamdias

7.14 Mionix

7.15 QPAD

7.16 Tesoro Gaming

7.17 CM Storm

7.18 COUGAR

7.19 TTeSPORTS

7.20 Roccat

7.21 SteelSeries

8 Conclusion





List of Figure

List of Tables and Figures



Figure Product Introduction

Table Production (K Units) and Revenue (Million USD) of Major Players (2015-2020)

Figure Global Gaming Peripheral Production Market Share of Top 5 Players

Table CAGR of Major Market (2021-2026)

Table CAGR in Terms of Production of Each Type (2015-2026)

Table CAGR in Terms of Production of Each Application (2015-2026)

Table Global Gaming Peripheral Sales (K Unit) by Type (2015-2026)

Figure Global Gaming Peripheral Sales (K Unit) and Growth Rate (2015-2026)

Figure Global Gaming Peripheral Sales Market Share (%) by Type (2019 -2020)

Table Global Gaming Peripheral Sales Value (Million USD) by Type (2015-2026)

Figure Global Gaming Peripheral Sales Value (Million USD) and Growth Rate (2015-2026)

Figure Global Gaming Peripheral Sales Value Market Share (%) by Type (2019-2020)

Table Global Gaming Peripheral Sales (K Unit) by Application (2015-2026)

Figure China Gaming Peripheral Production Value (Million USD) and Growth Rate (2015-2026)

Table China Gaming Peripheral Local Capacity, Import, Export and Local Consumption (2015-2020)

Figure EU Gaming Peripheral Production Value (Million USD) and Growth Rate (2015-2026)

Table EU Gaming Peripheral Local Capacity, Import, Export and Local Consumption (2015-2020)

Figure North America Gaming Peripheral Production Value (Million USD) and Growth Rate (2015-2026)

Table North America Gaming Peripheral Local Capacity, Import, Export and Local Consumption (2015-2020)

Figure Japan Gaming Peripheral Production Value (Million USD) and Growth Rate (2015-2026)

Table Japan Gaming Peripheral Local Capacity, Import, Export and Local Consumption (2015-2020)

Figure India Gaming Peripheral Production Value (Million USD) and Growth Rate (2015-2026)

Table India Gaming Peripheral Local Capacity, Import, Export and Local Consumption (2015-2020)

Figure Southeast Asia Gaming Peripheral Production Value (Million USD) and Growth Rate (2015-2026)

Table Southeast Asia Gaming Peripheral Local Capacity, Import, Export and Local Consumption (2015-2020)

Figure South America Gaming Peripheral Production Value (Million USD) and Growth Rate (2015-2026)

Table South America Gaming Peripheral Local Capacity, Import, Export and Local Consumption (2015-2020)

Figure Middle East and Africa Gaming Peripheral Production Value (Million USD) and Growth Rate (2015-2026)

Table Middle East and Africa Gaming Peripheral Local Capacity, Import, Export and Local Consumption (2015-2020)

Table Global Gaming Peripheral Capacity (K Units) and Growth Rate (2015-2026)

Figure Global Gaming Peripheral Capacity (K Units) and Growth Rate (2015-2026)

Table Global Gaming Peripheral Sales (Unit) by Type (2015-2026)

Figure Global Gaming Peripheral Sales(Unit) and Growth Rate (2015-2026)

Table Sales Market Share (%) by Type (2019-2026)

Table Global Gaming Peripheral Sales Revenue (Million USD) by Type (2015-2026)

Figure Global Gaming Peripheral Sales Revenue (Million USD) and Growth Rate (2015-2026)

Table Sales Revenue Market Share (%) by Type (2019-2026)

Table Global Gaming Peripheral Consumption (Unit) by Application (2015-2026)

Figure Global Gaming Peripheral Consumption (Unit) and Growth Rate (2015-2026)

Table Consumption Market Share (%) by Application (2019-2026)

Table Global Gaming Peripheral Production (K Unite) by Regions (2015-2020)

Table Global Gaming Peripheral CAGR (%) in term of Production and Market Share by Regions (2015-2026)

Figure Global Gaming Peripheral Production Share by Regions (2019-2020)

Table Global Gaming Peripheral Sales (K Unite) by Regions (2015-2020)

Table Global Gaming Peripheral CAGR (%) in term of Sales and Market Share by Regions (2015-2026)

Figure Global Gaming Peripheral Sales Share by Regions (2019-2020)

Table Global Gaming Peripheral Sales Revenue (Million USD) by Regions (2015-2020)

Table Global Gaming Peripheral CAGR (%) in term of Sales Revenue and Market Share by Regions (2015-2026)

Figure Global Gaming Peripheral Sales Revenue Share by Regions (2019-2020)

Figure Value Chain Structure of Gaming Peripheral

Table Value Chain

Table Key Suppliers of Raw Material/Components

Table Key Downstream Customer in Each Application Field

Table Industry News List of Gaming Peripheral

Figure Cost Structure of Gaming Peripheral in 2020

Table Global Gaming Peripheral Capacity Share of Manufacturers (2019-2020)

Figure Global Gaming Peripheral Capacity Share of Manufacturers (2019-2020)

Table Global Gaming Peripheral Sales Market Share of Manufacturers (2019-2020)

Figure Global Gaming Peripheral Sales Market Share of Manufacturers (2019-2020)

Table Global Gaming Peripheral Sales Revenue Market Share of Manufacturers (2019-2020)

Figure Global Gaming Peripheral Sales Revenue Market Share of Manufacturers (2019-2020)

Figure Global Gaming Peripheral Sales Value (Million USD), Growth Rate & Market Share (2021-2026)

Table Corsair Components Profiles

Table Corsair Components Gaming Peripheral Product Introduction

Table Corsair Components Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure Corsair Components SWOT Analysis

Table ????Logitech International Profiles

Table ????Logitech International Gaming Peripheral Product Introduction

Table ????Logitech International Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????Logitech International SWOT Analysis

Table ????Mad Catz Interactive Profiles

Table ????Mad Catz Interactive Gaming Peripheral Product Introduction

Table ????Mad Catz Interactive Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????Mad Catz Interactive SWOT Analysis

Table ????Razer Profiles

Table ????Razer Gaming Peripheral Product Introduction

Table ????Razer Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????Razer SWOT Analysis

Table ????SteelSeries Profiles

Table ????SteelSeries Gaming Peripheral Product Introduction

Table ????SteelSeries Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????SteelSeries SWOT Analysis

Table ????Sony Profiles

Table ????Sony Gaming Peripheral Product Introduction

Table ????Sony Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????Sony SWOT Analysis

Table ????Microsoft Profiles

Table ????Microsoft Gaming Peripheral Product Introduction

Table ????Microsoft Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????Microsoft SWOT Analysis

Table ????Cooler Master Profiles

Table ????Cooler Master Gaming Peripheral Product Introduction

Table ????Cooler Master Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????Cooler Master SWOT Analysis

Table ????Kingston Profiles

Table ????Kingston Gaming Peripheral Product Introduction

Table ????Kingston Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????Kingston SWOT Analysis

Table ????Gioteck Profiles

Table ????Gioteck Gaming Peripheral Product Introduction

Table ????Gioteck Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????Gioteck SWOT Analysis

Table ????Fnatic Gear Profiles

Table ????Fnatic Gear Gaming Peripheral Product Introduction

Table ????Fnatic Gear Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????Fnatic Gear SWOT Analysis

Table ????BenQ Profiles

Table ????BenQ Gaming Peripheral Product Introduction

Table ????BenQ Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????BenQ SWOT Analysis

Table ????Gamdias Profiles

Table ????Gamdias Gaming Peripheral Product Introduction

Table ????Gamdias Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????Gamdias SWOT Analysis

Table ????Mionix Profiles

Table ????Mionix Gaming Peripheral Product Introduction

Table ????Mionix Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????Mionix SWOT Analysis

Table ????QPAD Profiles

Table ????QPAD Gaming Peripheral Product Introduction

Table ????QPAD Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????QPAD SWOT Analysis

Table ????Tesoro Gaming Profiles

Table ????Tesoro Gaming Gaming Peripheral Product Introduction

Table ????Tesoro Gaming Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????Tesoro Gaming SWOT Analysis

Table ????CM Storm Profiles

Table ????CM Storm Gaming Peripheral Product Introduction

Table ????CM Storm Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????CM Storm SWOT Analysis

Table ????COUGAR Profiles

Table ????COUGAR Gaming Peripheral Product Introduction

Table ????COUGAR Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????COUGAR SWOT Analysis

Table ????TTeSPORTS Profiles

Table ????TTeSPORTS Gaming Peripheral Product Introduction

Table ????TTeSPORTS Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????TTeSPORTS SWOT Analysis

Table ????Roccat Profiles

Table ????Roccat Gaming Peripheral Product Introduction

Table ????Roccat Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????Roccat SWOT Analysis

Table ????SteelSeries Profiles

Table ????SteelSeries Gaming Peripheral Product Introduction

Table ????SteelSeries Gaming Peripheral Capacity (K Unit), Sales (K Unit), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2015-2020)

Figure ????SteelSeries SWOT Analysis