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(Post-pandemic Era)-Global VR Equipment Market Analysis 2024, With Top Companies, Production, Revenue, Consumption, Price and Growth Rate


Published on: 2024-01-04 | No of Pages : 91 | Industry : Electronics

Publisher : X | Format : PDF

(Post-pandemic Era)-Global VR Equipment Market Analysis 2024, With Top Companies, Production, Revenue, Consumption, Price and Growth Rate

Summary



As the world continues to deal with COVID-19, economies are moving into recession, official counts of cases and deaths from COVID-19 have passed 4,000,000 and 280,000 at the time of this report. Many government announced a plan on reopening the national economy, but many countries are still at the stage of rising.



On a more positive note, we are already seeing signs of recovery as the COVID-19 risk is declining in China. Chinese original equipment manufacturers (OEMs) and suppliers are ramping up production. And there are increased investments in digital footprints in manufacturing. OEMs in other parts of the world are offering incentives to drive sales. XYZResearch published a report for global VR Equipment market in this environment.



In terms of revenue, this research report indicated that the global VR Equipment market was valued at USD XXX million in 2019, and it is expected to reach a value of USD XXX million by 2026, at a CAGR of XX % over the forecast period 2021-2026. Correspondingly, the forecast analysis of VR Equipment industry comprises of China, USA, Japan, India, Korea and South America, with the production and revenue data in each of the sub-segments.



The Starbreeze aims at producing XX VR Equipment in 2020, with XX % production to take place in global market, ????Google accounts for a volume share of XX %.



Regional Segmentation (Value; Revenue, USD Million, 2015 - 2026) of VR Equipment Market by XYZResearch Include

China

EU

USA

Japan

India

Korea

South America

Competitive Analysis; Who are the Major Players in VR Equipment Market?

Starbreeze

Google

Vuzix

HTC

Sony

Microsoft

Meta

Freefly

Oculus

Samsung

Vive

Avegant

Razer

Zeiss

VisusVR

FOVE

Major Type of VR Equipment Covered in XYZResearch report

Head Mounted Displays

Head Trackers

Motion Trackers

3D Controllers

Data Gloves

Haptic Devices

Others

Application Segments Covered in XYZResearch Market

Educational

Industrial

Medical

Entertainment

Others



For any other requirements, please feel free to contact us and we will provide you customized report.



Table of Content

Table of Contents



Global VR Equipment Market Analysis 2020, With Top Companies, Production, Revenue, Consumption, Price and Growth Rate

1 Market Scope

1.1 Product Details and Introduction

1.1.1 Head Mounted Displays -Product Introduction and Major Manufacturers

1.1.2 Head Trackers -Product Introduction and Major Manufacturers

1.1.3 Motion Trackers -Product Introduction and Major Manufacturers

1.1.4 3D Controllers -Product Introduction and Major Manufacturers

1.1.5 Data Gloves -Product Introduction and Major Manufacturers

1.1.6 Haptic Devices -Product Introduction and Major Manufacturers

1.1.7 Others -Product Introduction and Major Manufacturers

1.2 Market Snapshot

1.2.1 Major Companies Overview

1.2.2 Market Concentration

1.2.3 Six-Year Compound Annual Growth Rate (CAGR)

2 Regional Market

2.1 Regional Market Share in Terms of Production (2019-2026)

2.2 Regional Market Share in Terms of Revenue (2019-2026)

2.3 Regional Market Share in Terms of Consumption (2019-2026)

3 Global VR Equipment Market Assessment by Type

3.1 Global VR Equipment Production by Type (2015-2026)

3.2 Global VR Equipment Revenue by Type (2015-2026)

3.3 China VR Equipment Production and Revenue by Type (2015-2026)

3.4 EU VR Equipment Production and Revenue by Type (2015-2026)

3.5 USA VR Equipment Production and Revenue by Type (2015-2026)

3.6 Japan VR Equipment Production and Revenue by Type (2015-2026)

3.7 India VR Equipment Production and Revenue by Type (2015-2026)

3.8 Korea VR Equipment Production and Revenue by Type (2015-2026)

3.9 South America VR Equipment Production and Revenue by Type (2015-2026)



4 Global VR Equipment Market Assessment by Application

4.1 Historical & Forecast Global VR Equipment Consumption, Different Application Field (2015-2026)

4.2 Historical & Forecast China VR Equipment Consumption, Different Application Field (2015-2026)

4.3 Historical & Forecast EU VR Equipment Consumption, Different Application Field (2015-2026)

4.4 Historical & Forecast USA VR Equipment Consumption, Different Application Field (2015-2026)

4.5 Historical & Forecast Japan VR Equipment Consumption, Different Application Field (2015-2026)

4.6 Historical & Forecast India VR Equipment Consumption, Different Application Field (2015-2026)

4.7 Historical & Forecast Korea VR Equipment Consumption, Different Application Field (2015-2026)

4.8 Historical & Forecast South America VR Equipment Consumption, Different Application Field (2015-2026)



5 Global VR Equipment Average Price Trend

5.1 Market Price for Each Type of VR Equipment in China (2015-2026)

5.2 Market Price for Each Type of VR Equipment in EU (2015-2026)

5.3 Market Price for Each Type of VR Equipment in USA (2015-2026)

5.4 Market Price for Each Type of VR Equipment in Japan (2015-2026)

5.5 Market Price for Each Type of VR Equipment in India (2015-2026)

5.6 Market Price for Each Type of VR Equipment in Korea (2015-2026)

5.7 Market Price for Each Type of VR Equipment in South America (2015-2026)

6 Value Chain (Impact of COVID-19)

6.1 VR Equipment Value Chain Analysis

6.1.1 Upstream

6.1.2 Downstream

6.2 COVID-19 Impact on VR Equipment Industry

6.2.1 Industrial Policy Issued Under the Epidemic Situation

6.3 Cost-Under the Epidemic Situation

6.3.1 Cost of Raw Material

6.4 Channel Analysis

6.4.1 Distribution Channel-Under the Epidemic Situation

6.4.2 Distributors



7 VR Equipment Competitive Analysis

7.1 Starbreeze

7.1.1 Starbreeze Company Profiles

7.1.2 Starbreeze Product Introduction

7.1.3 Starbreeze VR Equipment Production, Revenue (2015-2020)

7.1.4 SWOT Analysis

7.2 Google

7.2.1 Google Company Profiles

7.2.2 Google Product Introduction

7.2.3 Google VR Equipment Production, Revenue (2015-2020)

7.2.4 SWOT Analysis

7.3 Vuzix

7.3.1 Vuzix Company Profiles

7.3.2 Vuzix Product Introduction

7.3.3 Vuzix VR Equipment Production, Revenue (2015-2020)

7.3.4 SWOT Analysis

7.4 HTC

7.4.1 HTC Company Profiles

7.4.2 HTC Product Introduction

7.4.3 HTC VR Equipment Production, Revenue (2015-2020)

7.4.4 SWOT Analysis

7.5 Sony

7.5.1 Sony Company Profiles

7.5.2 Sony Product Introduction

7.5.3 Sony VR Equipment Production, Revenue (2015-2020)

7.5.4 SWOT Analysis

7.6 Microsoft

7.6.1 Microsoft Company Profiles

7.6.2 Microsoft Product Introduction

7.6.3 Microsoft VR Equipment Production, Revenue (2015-2020)

7.6.4 SWOT Analysis

7.7 Meta

7.7.1 Meta Company Profiles

7.7.2 Meta Product Introduction

7.7.3 Meta VR Equipment Production, Revenue (2015-2020)

7.7.4 SWOT Analysis

7.8 Freefly

7.8.1 Freefly Company Profiles

7.8.2 Freefly Product Introduction

7.8.3 Freefly VR Equipment Production, Revenue (2015-2020)

7.8.4 SWOT Analysis

7.9 Oculus

7.9.1 Oculus Company Profiles

7.9.2 Oculus Product Introduction

7.9.3 Oculus VR Equipment Production, Revenue (2015-2020)

7.9.4 SWOT Analysis

7.10 Samsung

7.10.1 Samsung Company Profiles

7.10.2 Samsung Product Introduction

7.10.3 Samsung VR Equipment Production, Revenue (2015-2020)

7.10.4 SWOT Analysis

7.11 Vive

7.12 Avegant

7.13 Razer

7.14 Zeiss

7.15 VisusVR

7.16 FOVE

8 Conclusion





List of Figure

List of Tables and Figures



Figure Product Introduction

Table Production (K Units) and Revenue (Million USD) of Major Players (2015-2020)

Figure Global VR Equipment Production Market Share of Top 5 Players

Table CAGR of Major Market (2021-2026)

Table CAGR in Terms of Production of Each Type (2015-2026)

Table Regional Market Share in Terms of Production (2019-2026)

Figure Regional Market Share in Terms of Production (2019 - 2020)

Table Regional Market Share in Terms of Revenue (2019-2026)

Figure Regional Market Share in Terms of Revenue (2019 - 2020)

Figure Regional Market Share in Terms of Consumption (2019 - 2020)

Figure Regional Market Share in Terms of Consumption (2019 - 2020)

Table Global VR Equipment Production (K Unit) by Type (2015-2026)

Figure Global VR Equipment Production (K Unit) and Growth Rate (2015-2026)

Figure Global VR Equipment Production Market Share (%) by Type (2019 -2020)

Table Global VR Equipment Revenue (Million USD) by Type (2015-2026)

Figure Global VR Equipment Revenue (Million USD) and Growth Rate (2015-2026)

Figure Global VR Equipment Revenue Market Share (%) by Type (2019-2020)

Figure China VR Equipment Production (K Unit) by Type (2015-2026)

Figure China VR Equipment Production (K Unit) and Growth Rate (2015-2026)

Figure China VR Equipment Revenue (Million USD) by Type (2015-2026)

Figure China VR Equipment Revenue (Million USD) and Growth Rate (2015-2026)

Figure EU VR Equipment Production (K Unit) by Type (2015-2026)

Figure EU VR Equipment Production (K Unit) and Growth Rate (2015-2026)

Figure EU VR Equipment Revenue (Million USD) by Type (2015-2026)

Figure EU VR Equipment Revenue (Million USD) and Growth Rate (2015-2026)

Figure USA VR Equipment Production (K Unit) by Type (2015-2026)

Figure USA VR Equipment Production (K Unit) and Growth Rate (2015-2026)

Figure USA VR Equipment Revenue (Million USD) by Type (2015-2026)

Figure USA VR Equipment Revenue (Million USD) and Growth Rate (2015-2026)

Figure Japan VR Equipment Production (K Unit) by Type (2015-2026)

Figure Japan VR Equipment Production (K Unit) and Growth Rate (2015-2026)

Figure Japan VR Equipment Revenue (Million USD) by Type (2015-2026)

Figure Japan VR Equipment Revenue (Million USD) and Growth Rate (2015-2026)

Figure India VR Equipment Production (K Unit) by Type (2015-2026)

Figure India VR Equipment Production (K Unit) and Growth Rate (2015-2026)

Figure India VR Equipment Revenue (Million USD) by Type (2015-2026)

Figure India VR Equipment Revenue (Million USD) and Growth Rate (2015-2026)

Figure Korea VR Equipment Production (K Unit) by Type (2015-2026)

Figure Korea VR Equipment Production (K Unit) and Growth Rate (2015-2026)

Figure Korea VR Equipment Revenue (Million USD) by Type (2015-2026)

Figure Korea VR Equipment Revenue (Million USD) and Growth Rate (2015-2026)

Figure South America VR Equipment Production (K Unit) by Type (2015-2026)

Figure South America VR Equipment Production (K Unit) and Growth Rate (2015-2026)

Figure South America VR Equipment Revenue (Million USD) by Type (2015-2026)

Figure South America VR Equipment Revenue (Million USD) and Growth Rate (2015-2026)

Table Historical & Forecast VR Equipment Different Application Field Consumption (K Unit)

Figure Consumption (K Unit) and Growth Rate (2015-2026)

Figure Different Application Field Consumption Market Share (%) (2019-2020)

Table Historical & Forecast VR Equipment Different Application Field Consumption (K Unit)

Figure China VR Equipment Consumption (K Unit) and Growth Rate (2015-2026)

Figure China VR Equipment Consumption Market Share (%) by Application (2015-2026)

Table Historical & Forecast VR Equipment Different Application Field Consumption (K Unit)

Figure EU VR Equipment Consumption (K Unit) and Growth Rate (2015-2026)

Figure EU VR Equipment Consumption Market Share (%) by Application (2015-2026)

Table Historical & Forecast VR Equipment Different Application Field Consumption (K Unit)

Figure USA VR Equipment Consumption (K Unit) and Growth Rate (2015-2026)

Figure USA VR Equipment Consumption Market Share (%) by Application (2015-2026)

Table Historical & Forecast VR Equipment Different Application Field Consumption (K Unit)

Figure Japan VR Equipment Consumption (K Unit) and Growth Rate (2015-2026)

Figure Japan VR Equipment Consumption Market Share (%) by Application (2015-2026)

Table Historical & Forecast VR Equipment Different Application Field Consumption (K Unit)

Figure India VR Equipment Consumption (K Unit) and Growth Rate (2015-2026)

Figure India VR Equipment Consumption Market Share (%) by Application (2015-2026)

Table Historical & Forecast VR Equipment Different Application Field Consumption (K Unit)

Figure Korea VR Equipment Consumption (K Unit) and Growth Rate (2015-2026)

Figure Korea VR Equipment Consumption Market Share (%) by Application (2015-2026)

Table Historical & Forecast VR Equipment Different Application Field Consumption (K Unit)

Figure South America VR Equipment Consumption (K Unit) and Growth Rate (2015-2026)

Figure South America VR Equipment Consumption Market Share (%) by Application (2015-2026)

Table Historical & Forecast VR Equipment Different Application Field Consumption (K Unit)

Table Market Price (USD/Unit) for Each Type of VR Equipment in China

Table Market Price (USD/Unit) for Each Type of VR Equipment in EU

Table Market Price (USD/Unit) for Each Type of VR Equipment in USA

Table Market Price (USD/Unit) for Each Type of VR Equipment in Japan

Table Market Price (USD/Unit) for Each Type of VR Equipment in India

Table Market Price (USD/Unit) for Each Type of VR Equipment in Southeast Asia

Table Market Price (USD/Unit) for Each Type of VR Equipment in South America

Figure Value Chain Structure of VR Equipment

Table Value Chain

Table Key Suppliers of Raw Material/Components

Table Key Downstream Customer in Each Application Field

Table Industry News List of VR Equipment

Figure Cost Structure of VR Equipment in 2020

Table Distributors/Traders List

Table Starbreeze Profiles

Table Starbreeze VR Equipment Product Introduction

Figure Starbreeze VR Equipment Production, Revenue (2015-2020)

Figure Starbreeze SWOT Analysis

Table ????Google Profiles

Table ????Google VR Equipment Product Introduction

Figure ????Google VR Equipment Production, Revenue (2015-2020)

Figure ????Google SWOT Analysis

Table ????Vuzix Profiles

Table ????Vuzix VR Equipment Product Introduction

Figure ????Vuzix VR Equipment Production, Revenue (2015-2020)

Figure ????Vuzix SWOT Analysis

Table ????HTC Profiles

Table ????HTC VR Equipment Product Introduction

Figure ????HTC VR Equipment Production, Revenue (2015-2020)

Figure ????HTC SWOT Analysis

Table ????Sony Profiles

Table ????Sony VR Equipment Product Introduction

Figure ????Sony Electronics & Semiconductor Production, Revenue (2015-2020)

Figure ????Sony SWOT Analysis

Table ????Microsoft Profiles

Table ????Microsoft VR Equipment Product Introduction

Figure ????Microsoft VR Equipment Production, Revenue (2015-2020)

Figure ????Microsoft SWOT Analysis

Table ????Meta Profiles

Table ????Meta VR Equipment Product Introduction

Figure ????Meta VR Equipment Production, Revenue (2015-2020)

Figure ????Meta SWOT Analysis

Table ????Freefly Profiles

Table ????Freefly VR Equipment Product Introduction

Figure ????Freefly VR Equipment Production, Revenue (2015-2020)

Figure ????Freefly SWOT Analysis

Table ????Oculus Profiles

Table ????Oculus VR Equipment Product Introduction

Figure ????Oculus VR Equipment Production, Revenue (2015-2020)

Figure ????Oculus SWOT Analysis

Table ????Samsung Profiles

Table ????Samsung VR Equipment Product Introduction

Figure ????Samsung VR Equipment Production, Revenue (2015-2020)

Figure ????Samsung SWOT Analysis

Table ????Vive Profiles

Table ????Vive VR Equipment Product Introduction

Figure ????Vive VR Equipment Production, Revenue (2015-2020)

Figure ????Vive SWOT Analysis

Table ????Avegant Profiles

Table ????Avegant VR Equipment Product Introduction

Figure ????Avegant VR Equipment Production, Revenue (2015-2020)

Figure ????Avegant SWOT Analysis

Table ????Razer Profiles

Table ????Razer VR Equipment Product Introduction

Figure ????Razer VR Equipment Production, Revenue (2015-2020)

Figure ????Razer SWOT Analysis

Table ????Zeiss Profiles

Table ????Zeiss VR Equipment Product Introduction

Figure ????Zeiss VR Equipment Production, Revenue (2015-2020)

Figure ????Zeiss SWOT Analysis

Table ????VisusVR Profiles

Table ????VisusVR VR Equipment Product Introduction

Figure ????VisusVR VR Equipment Production, Revenue (2015-2020)

Figure ????VisusVR SWOT Analysis

Table ????FOVE Profiles

Table ????FOVE VR Equipment Product Introduction

Figure ????FOVE VR Equipment Production, Revenue (2015-2020)