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Global 3D Audio Industry Outlook 2024: Overview, Opportunities, Key Companies and Forecast to 2034


Published on: 2024-01-04 | No of Pages : 320 | Industry : Service & Software

Publisher : GRD Survey | Format : PDF

Global 3D Audio Industry Outlook 2024: Overview, Opportunities, Key Companies and Forecast to 2034

Executive Summary

According to GRD Survey data, the global 3D Audio market is estimated at 3150 million US$ in 2021 and is expected to 6540 million US$ by the end of 2028, growing at a CAGR of 11.0% in the forecast period from 2022 to 2028.

This report studies the 3D Audio market dynamics from angles such as new entries, mergers and acquisitions, fundings, exit and major technology breakthroughs. Market performance is evaluated through market size (Million USD) by players, regions, product types and end industries. This report also studies the global market competition landscape, market drivers and trends, opportunities and challenges, risks and entry barriers, sales channels, distributors and Porter's Five Forces Analysis.

Geographically, this report is segmented into several key regions, with revenue, market share and growth Rate of 3D Audio in these regions, from 2016 to 2027, covering
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Italy, Spain and Russia, etc.)
Asia-Pacific (China, Japan, Korea, Southeast Asia, India, Australia)
South America (Brazil, Argentina, Colombia, etc.)
Middle East and Africa (Turkey, Saudi Arabia, South Africa, etc.)

Market Snapshot, By Product Type
Software
Hardware
Services

Market Snapshot, By Application
Personal
Commercial
Others

Main Market Players Analyzed in this report, including
OSSIC
Waves Audio Ltd.
VisiSonics Corporation(Realspace 3D)
Sennheiser electronic GmbH & Co.
ISONO Sound
Inc(Xperi Corporation)
Hooke Audio
Dysonics
DTS
Dolby Labs
Comhear Inc.
Auro Technologies Inc
3D Sound Labs

The study objectives of this report are
To study and analyze the global 3D Audio market size (Million USD) by company, key regions/countries, products and application, history data from 2016 to 2020, and forecast to 2027.
To understand industry structure of 3D Audio market by identifying its various subsegments.
To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
To identify the key global 3D Audio manufacturers and regional typical players, to define, describe and analyze their sales volume, value, market share, market competition landscape, SWOT analysis and development plans in next few years.
To analyze the 3D Audio market with respect to individual growth trends, future prospects, and their contribution to the total market.
To project the value and volume of 3D Audio submarkets, with respect to key regions (along with their respective key countries).
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
To strategically profile the key players and comprehensively analyze their growth strategies.

In this study, the years considered to estimate the market size of 3D Audio are as follows
History Year2016-2020
Base Year2020
Estimated Year2021
Forecast Year 2021 to 2027

This report includes the estimation of market size from top-down approach by analyzing major submarkets and their major driving factors, and verified from bottom-up approaches. Key players in the market have been identified through secondary research, and their market shares have been determined through primary and secondary research. All percentage shares, splits, and breakdowns have been determined using secondary sources and verified from primary sources.

For the data information by region, company, type and application, 2020 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

Key Stakeholders Considered in the study
Raw material vendors
Distributors/traders/wholesalers/suppliers
Regulatory authorities, including government agencies and NGO
Commercial research & development (R&D) institutions
Importers and exporters
Government organizations, research organizations, and consulting firms
Trade/Industrial associations
End-use industries

Table of Content

Table of Contents

1 Market Definition & Scope
1.1 Definition & Scope
1.2 3D Audio Product Specifications
1.3 Main Events (Entry, M&A, Exit, Technology and Capital Activity)
1.4 Global 3D Audio Market Performance and Outlook

2 Market Development Performance under COVID-19
2.1 Influencing Factors of Industry Development in the Next Five Years
2.1.1 Drivers
2.1.2 Restraints
2.1.3 Opportunities
2.2 Porter’s Five Forces Analysis
2.3 Comparison of Alternatives and 3D Audio

3 3 Industrial Lift Cycle and Main Buyers Analysis
3.1 Industry Life Cycle Analysis
3.2 Key Buying Industries/Consumers
3.2.1 Major Buyers in Personal
3.2.2 Major Buyers in Commercial

4 Market Segment: by Type
4.1 3D Audio Type Introduction
4.1.1 Software
4.1.2 Hardware
4.1.3 Services
4.2 Global 3D Audio Revenue by Type 2016-2021

5 Market Segment: by Application
5.1 3D Audio Type Introduction
5.1.1 Personal
5.1.2 Commercial
5.1.3 Others
5.2 Global 3D Audio Revenue by Application 2016-2021

6 Marke Segment: by Region
6.1 Global 3D Audio Market by Region
6.2 North America 3D Audio Market 2016-2021
6.3 Europe 3D Audio Market 2016-2021
6.4 Asia Pacific 3D Audio Market 2016-2021
6.5 South America 3D Audio Market 2016-2021
6.6 Middle East and Africa 3D Audio Market 2016-2021

7 North America
7.1 North America 3D Audio Market by Country 2016-2021
7.2 United States
7.3 Canada
7.4 Mexico

8 Europe
8.1 Europe 3D Audio Market by Country 2016-2021
8.2 Germany
8.3 France
8.4 UK
8.5 Italy
8.6 Russia
8.7 Spain

9 Asia Pacific
9.1 Asia Pacific 3D Audio Market by Country 2016-2021
9.2 China
9.3 Japan
9.4 Korea
9.5 Southeast Asia
9.6 India
9.7 Australia

10 South America
10.1 South America 3D Audio Market by Country 2016-2021
10.2 Brazil
10.3 Argentina
10.4 Colombia

11 Middle East and Africa
11.1 Middle East and Africa 3D Audio Market by Country 2016-2021
11.2 Turkey
11.3 Saudi Arabia
11.4 South Africa

12 Key Participants Company Information
12.1 OSSIC
12.1.1 OSSIC Company Information
12.1.2 OSSIC 3D Audio Product Portfolio, Specification and Application
12.1.3 OSSIC 3D Audio Revenue and Gross Margin (2019-2021)
12.1.4 OSSIC Key Development
12.2 Waves Audio Ltd.
12.2.1 Waves Audio Ltd. Company Information
12.2.2 Waves Audio Ltd. 3D Audio Product Portfolio, Specification and Application
12.2.3 Waves Audio Ltd. 3D Audio Revenue and Gross Margin (2019-2021)
12.2.4 Waves Audio Ltd. Key Development
12.3 VisiSonics Corporation(Realspace 3D)
12.3.1 VisiSonics Corporation(Realspace 3D) Company Information
12.3.2 VisiSonics Corporation(Realspace 3D) 3D Audio Product Portfolio, Specification and Application
12.3.3 VisiSonics Corporation(Realspace 3D) 3D Audio Revenue and Gross Margin (2019-2021)
12.3.4 VisiSonics Corporation(Realspace 3D) Key Development
12.4 Sennheiser electronic GmbH & Co.
12.4.1 Sennheiser electronic GmbH & Co. Company Information
12.4.2 Sennheiser electronic GmbH & Co. 3D Audio Product Portfolio, Specification and Application
12.4.3 Sennheiser electronic GmbH & Co. 3D Audio Revenue and Gross Margin (2019-2021)
12.4.4 Sennheiser electronic GmbH & Co. Key Development
12.5 ISONO Sound
12.5.1 ISONO Sound Company Information
12.5.2 ISONO Sound 3D Audio Product Portfolio, Specification and Application
12.5.3 ISONO Sound 3D Audio Revenue and Gross Margin (2019-2021)
12.5.4 ISONO Sound Key Development
12.6 Inc(Xperi Corporation)
12.6.1 Inc(Xperi Corporation) Company Information
12.6.2 Inc(Xperi Corporation) 3D Audio Product Portfolio, Specification and Application
12.6.3 Inc(Xperi Corporation) 3D Audio Revenue and Gross Margin (2019-2021)
12.6.4 Inc(Xperi Corporation) Key Development
12.7 Hooke Audio
12.7.1 Hooke Audio Company Information
12.7.2 Hooke Audio 3D Audio Product Portfolio, Specification and Application
12.7.3 Hooke Audio 3D Audio Revenue and Gross Margin (2019-2021)
12.7.4 Inc(Xperi Corporation) Key Development
12.9 DTS
12.9.1 DTS Company Information
12.9.2 DTS 3D Audio Product Portfolio, Specification and Application
12.9.3 DTS 3D Audio Revenue and Gross Margin (2019-2021)
12.9.4 DTS Key Development
12.8 Dysonics
12.8.1 Dysonics Company Information
12.8.2 Dysonics 3D Audio Product Portfolio, Specification and Application
12.8.3 Dysonics 3D Audio Revenue and Gross Margin (2019-2021)
12.8.4 Dysonics Key Development
12.11 Comhear Inc.
12.11.1 Comhear Inc. Company Information
12.11.2 Comhear Inc. 3D Audio Product Portfolio, Specification and Application
12.11.3 Comhear Inc. 3D Audio Revenue and Gross Margin (2019-2021)
12.11.4 Comhear Inc. Key Development
12.12 Auro Technologies Inc
12.12.1 Auro Technologies Inc Company Information
12.12.2 Auro Technologies Inc 3D Audio Product Portfolio, Specification and Application
12.12.3 Auro Technologies Inc 3D Audio Revenue and Gross Margin (2019-2021)
12.12.4 Auro Technologies Inc Key Development
12.13 3D Sound Labs
12.13.1 3D Sound Labs Company Information
12.13.2 3D Sound Labs 3D Audio Product Portfolio, Specification and Application
12.13.3 3D Sound Labs 3D Audio Revenue and Gross Margin (2019-2021)
12.13.4 3D Sound Labs Key Development

13 Global 3D Audio Market Forecast by Region by Type and by Application
13.1 Global 3D Audio Revenue Forecast 2022-2027
13.2 Global 3D Audio Forecast by Regions
13.3 Global 3D Audio Forecast by Type
13.4 Global 3D Audio Forecast by Application

14 Analyst Views and Conclusions

15 Methodology and Data Source
15.1 Methodology
15.2 Research Data Source
15.2.1 Secondary Data
15.2.2 Primary Data
15.2.3 Market Size Estimation
15.3 Legal Disclaimer

List of Figure

List of Tables

Table 1: Global 3D Audio Production Specifications
Table 2: Drivers in 3D Audio Market
Table 3: Restraints 3D Audio Market
Table 4: Opportunity in 3D Audio Market
Table 5: Comparion of Alternative and 3D Audio
Table 6: 3D Audio Raw Materials Key Suppliers List
Table 7: 3D Audio Distributors List
Table 8: 3D Audio Major Buyers in Application One
Table 9: 3D Audio Major Buyers in Application Two
Table 10: 3D Audio Major Buyers in Application Three
Table 11: Global 3D Audio Revenue (Million USD) by Type 2016-2021
Table 12: Global 3D Audio Revenue Market Share by Type 2016-2021
Table 18: Global 3D Audio Revenue (Million USD) by Application 2016-2021
Table 19: Global 3D Audio Revenue Market Share by Application 2016-2021
Table 20: Global 3D Audio Revenue (Million USD) by Region 2016-2021
Table 21: Global 3D Audio Revenue Market Share by Region 2016-2021
Table 22: North America 3D Audio Revenue (Million USD) by Country 2016-2021
Table 23: North America 3D Audio Revenue Market Share by Country 2016-2021)
Table 24: Europe 3D Audio Revenue (Million USD) by Country 2016-2021
Table 25: Europe 3D Audio Revenue Market Share by Country 2016-2021)
Table 26: Asia Pacific 3D Audio Revenue (Million USD) by Country 2016-2021
Table 27: Asia Pacific 3D Audio Revenue Market Share by Country 2016-2021)
Table 28: South America 3D Audio Revenue (Million USD) by Country 2016-2021
Table 29: South America 3D Audio Revenue Market Share by Country 2016-2021)
Table 30: Middle East and Africa 3D Audio Revenue (Million USD) by Country 2016-2021
Table 31: Middle East and Africa 3D Audio Revenue Market Share by Country 2016-2021)
Table 32 OSSIC Company Information
Table 33 OSSIC 3D Audio Product Portfolio, Specification and Application
Table 34 OSSIC 3D Audio Revenue and Gross Margin (2019-2021)
Table 35 Waves Audio Ltd. Company Information
Table 36 Waves Audio Ltd. 3D Audio Product Portfolio, Specification and Application
Table 37 Waves Audio Ltd. 3D Audio Revenue and Gross Margin (2019-2021)
Table 38 VisiSonics Corporation(Realspace 3D) Company Information
Table 39 VisiSonics Corporation(Realspace 3D) 3D Audio Product Portfolio, Specification and Application
Table 40 VisiSonics Corporation(Realspace 3D) 3D Audio Revenue and Gross Margin (2019-2021)
Table 41 Sennheiser electronic GmbH & Co. Company Information
Table 42 Sennheiser electronic GmbH & Co. 3D Audio Product Portfolio, Specification and Application
Table 43 Sennheiser electronic GmbH & Co. 3D Audio Revenue and Gross Margin (2019-2021)
Table 44 ISONO Sound Company Information
Table 45 ISONO Sound 3D Audio Product Portfolio, Specification and Application
Table 46 ISONO Sound 3D Audio Revenue and Gross Margin (2019-2021)
Table 47 Inc(Xperi Corporation) Company Information
Table 48 Inc(Xperi Corporation) 3D Audio Product Portfolio, Specification and Application
Table 49 Inc(Xperi Corporation) 3D Audio Revenue and Gross Margin (2019-2021)
Table 50 Hooke Audio Company Information
Table 51 Hooke Audio 3D Audio Product Portfolio, Specification and Application
Table 52 Hooke Audio 3D Audio Revenue and Gross Margin (2019-2021)
Table 53 Dysonics Company Information
Table 54 Dysonics 3D Audio Product Portfolio, Specification and Application
Table 55 Dysonics 3D Audio Revenue and Gross Margin (2019-2021)
Table 56 DTS Company Information
Table 57 DTS 3D Audio Product Portfolio, Specification and Application
Table 58 DTS 3D Audio Revenue and Gross Margin (2019-2021)
Table 59: Global 3D Audio Revenue (Million USD) Forecast by Region (2022-2027)
Table 60: Global 3D Audio Revenue Market Share Forecast by Region (2022-2027)
Table 61: Global 3D Audio Revenue (Million USD) Forecast by Type (2022-2027)
Table 62: Global 3D Audio Revenue Market Share Forecast by Type (2022-2027)
Table 63: Global 3D Audio Revenue (Million USD) Forecast by Application (2022-2027)
Table 64: Global 3D Audio Revenue Market Share Forecast by Application (2022-2027)


List of Figures

Figure 1: 3D Audio Picture
Figure 2: Global 3D Audio Market Size (Million USD) and Growth Rate (2016-2027)
Figure 3: Porter's Five Forces Analysis
Figure 4: 3D Audio Industry Life Cycle
Figure 5: Product Picture of Software
Figure 6: Product Picture of Hardware
Figure 9: Global 3D Audio Revenue Market Share by Type, 2020
Figure 10: 3D Audio in Personal
Figure 11: Global 3D Audio Market: Personal 2016-2021
Figure 12: 3D Audio in Commercial
Figure 13: Global 3D Audio Market: Commercial 2016-2021
Figure 14: Global 3D Audio Revenue Market Share by Application, 2020
Figure 15: Global 3D Audio Revenue Market Share by Region 2016-2021
Figure 16: North America 3D Audio Revenue (Million USD) Status 2016-2021
Figure 7: Europe 3D Audio Revenue (Million USD) Status 2016-2021
Figure 8: Asia Pacific 3D Audio Revenue (Million USD) Status 2016-2021
Figure 9: South America 3D Audio Revenue (Million USD) Status 2016-2021
Figure 10: Middle East and Africa 3D Audio Revenue (Million USD) Status 2016-2021
Figure 11: North America 3D Audio Revenue Market Share by Country, 2020
Figure 12: United States 3D Audio Revenue (Million USD) Status 2016-2021
Figure 13: Canada 3D Audio Revenue (Million USD) Status 2016-2021
Figure 14: Mexico 3D Audio Revenue (Million USD) Status 2016-2021
Figure 15: Europe 3D Audio Revenue Market Share by Country, 2020
Figure 16: Germany 3D Audio Revenue (Million USD) Status 2016-2021
Figure 17: France 3D Audio Revenue (Million USD) Status 2016-2021
Figure 18: UK 3D Audio Revenue (Million USD) Status 2016-2021
Figure 19: Italy 3D Audio Revenue (Million USD) Status 2016-2021
Figure 20: Russia 3D Audio Revenue (Million USD) Status 2016-2021
Figure 21: Spain 3D Audio Revenue (Million USD) Status 2016-2021
Figure 22: Asia Pacific 3D Audio Revenue Market Share by Country, 2020
Figure 23: China 3D Audio Revenue (Million USD) Status 2016-2021
Figure 24: Japan 3D Audio Revenue (Million USD) Status 2016-2021
Figure 25: Korea 3D Audio Revenue (Million USD) Status 2016-2021
Figure 26: Southeast Asia 3D Audio Revenue (Million USD) Status 2016-2021
Figure 27: India 3D Audio Revenue (Million USD) Status 2016-2021
Figure 28: Australia 3D Audio Revenue (Million USD) Status 2016-2021
Figure 29: South America 3D Audio Revenue Market Share by Country, 2020
Figure 30: Brazil 3D Audio Revenue (Million USD) Status 2016-2021
Figure 31: Argentina 3D Audio Revenue (Million USD) Status 2016-2021
Figure 32: Colombia 3D Audio Revenue (Million USD) Status 2016-2021
Figure 33: Middle East and Africa 3D Audio Revenue Market Share by Country, 2020
Figure 34: Turkey 3D Audio Revenue (Million USD) Status 2016-2021
Figure 35: Saudi Arabia 3D Audio Revenue (Million USD) Status 2016-2021
Figure 36: South Africa 3D Audio Revenue (Million USD) Status 2016-2021
Figure 37: OSSIC 3D Audio Revenue Market Share Globally (2019-2021)
Figure 38: Waves Audio Ltd. 3D Audio Revenue Market Share Globally (2019-2021)
Figure 39: VisiSonics Corporation(Realspace 3D) 3D Audio Revenue Market Share Globally (2019-2021)
Figure 40: Sennheiser electronic GmbH & Co. 3D Audio Revenue Market Share Globally (2019-2021)
Figure 41: ISONO Sound 3D Audio Revenue Market Share Globally (2019-2021)
Figure 42: Inc(Xperi Corporation) 3D Audio Revenue Market Share Globally (2019-2021)
Figure 43: Hooke Audio 3D Audio Revenue Market Share Globally (2019-2021)
Figure 44: Dysonics 3D Audio Revenue Market Share Globally (2019-2021)
Figure 45: DTS 3D Audio Revenue Market Share Globally (2019-2021)
Figure 46: Dolby Labs 3D Audio Revenue Market Share Globally (2019-2021)
Figure 47: Global 3D Audio Revenue (Million USD) Forecast (2022-2027)